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GrowTreeDefence's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3409 | 3.000 | 3.000 |
Style | #3810 | 2.786 | 2.786 |
Overall | #4363 | 2.619 | 2.619 |
Enjoyment | #5504 | 2.071 | 2.071 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Probably?
Development Time
48 hours
(Optional) Please credit all assets you've used
The textures were created by me during the jam, a couple from a previous project.
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Comments
I really like the concept and the artstyle! It's cool to see a new take on the "tower defense" style game.
I'm not quite sure what's happening, everything seems to grow when I spam space so that's something but else I'm lost. Is it possible to lose, I would love some more instructions? I really like the red enemy sprite, that sprite is well made!
Mother of God... I used the space bar to test the growth mechanics, but forgot to turn it off.
Congratulations on posting your game on time!
The concept is fantastic, but there are some core mechanics that could be improved, such as attack feedback, sound, and a tutorial for new players. However, it’s amazing that you submitted a functional game for your first jam—I'm really proud of you. 🙂👍🏼 I'm sure you'll make great strides in no time!
Thanks, I think I know how to do this and how the jam ends, I'll add a polished version. But for now I need to normalize sleep =3
missing a feedback from attacks, but idea looks intersting, well done!
Thanks, I think I could add a little kickback to the towers and branches + at least some sound.
But I'm surprised that I was able to create the game in two days at all =D
I guess you grow a tree
Looking at others, I lose my confidence a little =/
Well, it happens that the first jam is no matter how =3