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nathnathan13

25
Posts
1
Following
A member registered Aug 19, 2024

Recent community posts

Very fun :D

Really "fun" game. The atmosphere is on point, and really makes me depressed. The sound design and visual style are both really good.

Sadly you can get bugged/stuck since the 3rd dayjob, if you take coffee, you can't shower/eat/couch anymore. If you skip coffee, the same case happenned day 4. The buttons can look differents the way you have to interact with them.

I really enjoyed the way you guys abord the "loop" theme and would've love a little narrative and/or animation of the TV. Maybe something else/more than the depression of the everyday job/life at the office (as the narrative).

Keep it up ! <3 :D

Looks good, a few misprint like "meseage", or even the animation of the commander spawning while he's already there, anyway. But it looks cool.

The gameplay is a bit poor though.

Nice game. Even though after a few runs the splash make the wall hardly differenciable from the ground. Just a minor details.

Was stuck at the guy with a gun though, probably a skill issue tbh. But the overlaping "There is strengh in repetition", "They shot bullet now" and "Time your attack" was slightly annoying.

Nice game though, sad I couldn't access to the 2 differents ending. TwT

Stopped at level 7 (couldn't do more, got to complex (I lack more space T.T ; this solar system feel so tiny !)

Anyway, good game, had lots of fun, was a bit hard, but "efficient" ! :D

The game looks honestly really good, but I'm not the target audience and couldn't understand sh*t ^^'. I might save it to try later with more neurons activated :D

The loop get repetitive too quickly, especially the animation of travelling town to town.

Love the concept though. Would've like to see more into the quests if there was a story. Should've been difficulties on the way between towns to make some items usefull.

Anyway, great game, a shame that it bugged after 1,75 of a loop. Really appreciated the ambiance and the general idea though !

Loved it ! Ambitious to make a game about coding at a GameJam though, but the result is great.

Nice sound design ; gameplay not too hard, but got more complex after the intro.

Might play more later !!! <3

Nice game, I understood the concept. Already seen that kind of idea with a precedent GamJam about "Build to scale" (had to change the size of a cube to manage jumps, etc ...).

The idea is good but the control are a bit funky (being on a laptop really doesn't help).

Couldn't endure much levels, but think it's fun (nice add of "complexity" with the light factor limiter).

Nice, game, nice concept. A little puzzle game like "60 Seconds!" but with a loop concept kinda nice.

Really sad the ducky is useless though. Would've love some easter-eggs with a game like this.

Lots of fun !!!

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Lots of fun easily, no big goal, but reminded me of a game I played as a kid with a dolphin that had to collect stars by jumping with kinda the same physics.

Thanks for that nostalgia, cool game. Lack sound and/or missions/success to have a goal, pretty fun though for something done in a day ! <3

A really nice game. A new way to make and play a "suika-game". I'm a dumbass, so I tried to feed the knight my first 2 runs, then understand he needs to be defeated evrerytimes he pass through. 

It lack a way to express your progress ; like my knight finished at 1077 point ; is it my highscore then ?

A bit addictive, thanks for the game, an idea already used and re-used, but presented in a new like : Enjoyed !

noice, pretty basic though, but noice

Definitively a good game. I feels weird to have the mouse perfectly hovering the planet while you move and ur camera is following the ship. Plus sometimes you while you could change quicker the gravity.

But the feeling is amazing, such a great game ! thx

I guess you grow a tree

'k thx ; I guess it. And I couldn't carry/balance more than 2 and rly was too slow. Maybe I miss a sprint or carry object feature/key/button. Thanks for ur answer

Really good ! Love it, one of my favorite game of the Game Jam. I might have missed the part where it explains that "F" rotates your cube ^^'

Good game, I don't understand how to pass the third level (I can't amass 5 fuel barril AND not get killed), and I kinda used the blackhole's destructive power to pass the second one ^^'

Cool, but no real objectives or new stuff to keep the gameplay innovative. Rare ores on certains asteroïds could've been nice !

Maybe the money could've been used to enhance the ship ... Idk, 5 min feels a bit long

Rly fun, rly quit. Thanks for the game, but my spacebar doesn't thank you ....

Instructions clear, it's really fun and a good idea. The problem is the difficulty. Even on easy the items just keeps pooring non-stop and the character you play is too short for medium/big boxes and in general the conveyor belt. Really good game tbh !

I loved the concept ! Sadly it was not very well explained. The progression is kinda weird though, and the fast that you have to pass through the menu to restart. Anyway, good idea, a bit fun, hard sometimes, confused, but really good idea

It looks super cool, it's a bit sad that we can see the boxes that containts the different images but it looks good.

The main problem I had was actually to play it : the guide to translate didn't show properly and I was stuck since the begining even though I tried to make it work multiple times.


Thanks to the screens shots I see how it is supposed to look, and it looks great !

Spoiler : it's a banger

Easy gameplay, fun, really makes you want to try to do more and more score. (I did 10150 first try :D)

Graphics looks simple and great, music is nice : repetitive but not annoying.

Love the diversity of the objects with differents themes, shapes and weights !

Smart and fun !