Thank you to everyone for playing and your amazing feedback it means a lot❤️❤️❤️
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| Criteria | Rank | Score* | Raw Score |
| Style | #872 | 3.935 | 3.935 |
| Overall | #1060 | 3.645 | 3.645 |
| Enjoyment | #1089 | 3.500 | 3.500 |
| Creativity | #1748 | 3.500 | 3.500 |
Ranked from 62 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Scale up your trading empire by building new trade routes, buying ships and purchasing upgrades
Development Time
(Optional) Please credit all assets you've used
https://danqzq.itch.io/leaderboard-creator
Material UI Icons
Sonniss.com - GDC Audio Bundles
Reminds me a lot of a simplified version of Slipways, which is a fantastic game so this is also pretty fun! Hazardous areas are a nice addition to the formula
Great game, tho it's a bit hard for me to understand at start. but overall great!
Interesting game and definitely has potential. I like this resource management type of game. This one is a bit tedious but considering a jam entry, this is more than good enough. Well done!
Very interesting concept, though not my kind of playstyle, I have played it longer than I expected.
Its definitely the kind of game that you need to take time to understand what's happening before you know what you're doing, something which I actually admire when developers do so and not mention every detail the game would have.
Something I'd want in the game though if you could: would want the routes to passively show how many ships there are on that route, I find it slightly irritating that I have to look at every route to make sure it has max number of ships in it.
Whether or not that would be strategically smart, I wouldn't know but very impressive considering its solo developed, well done!
As has been pointed out, the lines are too short, doesn't feel like I can do anything. It's very tedious to click/hover on each and every planet to see production/demand -Create icons for demands/production and have them visible at all times. That would make the game way less tedious to play, and much more smooth!
I relly love the concept here, I will definetly play this if it gets polished more :)
So difficult to draw the trails. The route cannot follow when I move my mouse a little faster. I would suggest clicking the two planets and then automatically a route between them is generated.
Great game! Kept me occupied for a solid half hour, which for a jam game is quite rare! Its the music isnt it? LOL
Over all fund game, reminded me a little of starsector, just on a minimal scale. Great job on the game, I hope to see it expand in the future!
Issue wise, I didn't run into any issues, besides the trade route length became quite useless after 2 or so upgrades. Overall all, the SFX were fitting, i like the amount of zoom control I had over the map. Art was in line with the style of the game. Good job!
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