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A jam submission

Those Aren't ToysView game page

Your dad sucks at playing with his train set. Show him how it's done!
Submitted by TALLCAPS (@TALL_CAPS) — 7 hours, 33 minutes before the deadline
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Those Aren't Toys's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#4263.9243.924
Creativity#4374.0454.045
Enjoyment#6063.7273.727
Style#7334.0004.000

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
I interpreted "Built to Scale" in a more thematic way for my project. The theme made me think of to-scale models, like model train sets that a dad would put together in his basement. My dad never did this. Not sure where I'm getting this experience from. I really enjoy the way scale can alter how we interact with objects. Take a large object and scale it down so you can manipulate it? That's just really cool to a child. We should think like children more. Pick things up and throw them because that's cool. I dunno, I hope you dig it.

Development Time

96 hours

(Optional) Please credit all assets you've used
3D assets from https://kenney.nl/

Outline shader from redvillusion on Youtube

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Comments

Submitted(+1)

I loved the voiced explosion noises. Watching the trains fly off the bridge gave an oddly nostalgic feeling, think it reminded me of the original RCT games haha.  Really impressive!

Submitted(+1)

Very unique and fun idea! I had enjoy every moment i'm breaking my dad's toys. Although i kinda feel bad about him lol.

Nice work!

Submitted(+1)

OMG this was so impressive! I love that you're trying to emulate that child-like wonder of playing with toys. Such a nice way to interpret the theme. I don't know why, but this reminds me of a Wii Play game were you charge through as a cow and demolish scarecrows haha. I can tell you had fun making the little sounds as if you're a kid making them. My main criticism is that throwing an object can feel awkward with the motion of the arm and having to press a button. I'm guessing it would feel better if you just let go when you let go of LMB. That's pretty much it.

Great work!

(+1)

"We should think like children more." - such a wholesome way to describe this and it's true. Everybody should dip in to being a kid again every once in a while. This has a good base for an actual title, I'd definitely be up for bashing teeny tiny railroads up level after level. Well done!

Submitted(+1)

destroy-to unscale, nice geometry dash difficult emoji

Submitted(+1)

lovely

Submitted(+1)

Fun game, loved it!

Submitted(+1)

Get wrecked, Dad! This was a fun little sandbox to play around in for a minute. Great job, I enjoyed it!

Submitted(+1)

omg love the voice acting. amazing game 

Submitted (1 edit) (+1)

dad's gonna be piiiiiiiiiiiiiiiissed.

love it :)

Submitted(+1)

Very much enjoyed it, played through a few times. Love the 3D art and voice! We had a very similar idea for vibe (even used voiced sounds) but i think you pulled it off perfectly. Great submission

Developer

Thanks so much for playing! I love that we had similar ideas. I just played through yours as well and it was awesome.

Submitted(+1)

Very fun and cute sandbox game ! The sound design is great and add a lot to the game with the fx! Great job !

Submitted(+1)

Had fun with this one over a couple of run throughs! Simple yet cohesive art, and let's face it it's just satisfying to knock things over and blow stuff up. Voice over got a chuckle out of me.  Was fun trying out the different switches for the train!

Only feedback is that I wish it were easier to grab/knock down things at the edges of the play space (my thirst for destruction demands it), and while you quickly get used to the controls I wonder whether you could simplify it even further and have everything be done through left mouse click and moving the cursor around - maybe you wouldn't even need the keyboard.

Definitely worth a play!

Developer(+1)

Thanks so much for playing and for the feedback! Yeah I placed some objects down for decoration that weren't physics-based and now I'm thinking it'd be more fun to be able to clear the entire table haha. And good point about the controls, I do wish they were a little more simple. Mouse-only could totally work, maybe moving to the edge of the screen moves the camera. I struggled with having all actions on mouse click since I wanted you to be able to interact with things and also punch your arm forward separately, and LMB + RMB felt uncomfortable. Something to think more about though! Thanks again

Submitted(+1)

Initially I just destroyed everything without really looking at stuff, the voice acting really cracked me up! Then i played it again after noticing the switches and I loved having the trains demolish eachother and themselves off the ramps. Cute lil game!

Developer(+1)

Thanks so much for playing! That was exactly my hope that most folks would just start breaking things and then take notice to the levers haha.

Submitted(+1)

FATHER I CRAVE VIOLENCE!