The game generally feels great, but there are certain problems with jumping from robo-cat back, turning certain easy levels into problematic, but good job. :)
AdamB
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The game has very intresting idea, but sometimes building can be quite janky (for example I couldnt place a piece and didnt know why, or I pressed start instead of placing piece and so on). I also lacked sounds or music, main menu was quite hard to navigate and camera shake was little over done, but as I said the idea is really intresting and when building worked it was fun. Good job. :)
I mean... what the hell did I just play... but now seriously, the game feels quite good, but I hit the obsticles which is quite annoying, the camera shake gets quite quicly unberable and throwing mechanic was at least for me quite unintuitive, but its really creative idea that was polished. Good job. :)
The game looks great, but Im not really sure what to do at the first puzzle... I know that the clock is changing and diary is telling me what to do, but there doesnt seem to be any input when I get part of the puzzle right or wrong, so I go to the morning -> play the music (pretty sure it goes ABCA with 3 left keys on the piano, but im not sure) -> go to the aftermoon -> erase the dog and play the music (Im not sure what to do with the crayon, I tried to paint something, but it didnt let me, maybe I missclicked or am doing something wrong) -> go to the evening -> erase the flower -> play the piano -> shut the lamp off
In general I will gladly return to the game if you help me out a little, because Iam not even sure if Iam doing it correctly, but the game looks great anyway. :)
The game has intresting idea, but I would say the game is really short. If the game was longer you could let the monotony of the gameplay sink in and not letting you do anything with it, would in my opinion send stronger message. I also lacked music and sounds, which could build up the atmosphere even more. Still though, good game. :)
I tried to replicate bug and I wasnt able to do so. Basically after lvl5 when I was cheking what can I upgrade I noticed that the basic shield cost 0 to upgrade. After upgrading it a bunch (going through level and doing it again) it was able to do around 53M damage. Im not even sure what happend, maybe some unity shenanigans.
I agree with you that the starting weapons are little to strong, I would you may be able to balance it with better abilities (maybe weapon can deal 200% of damage and boost next weapon -> basic weapon is outclassed), or just scale their damage slower compared to other weapons.
Still though I enjoyed myself, good game. :)
The game plays good, but I have few issues.
1. you can get into infinite loop, where you get 2 shields, get hit for 2 damage and same for your opponent
2. items in shop werent free, resulting in uphill unwinneble battle
3. you have to spent 1 play, after you exit shop, even if you didnt make changes to the loop
other that that game plays well, its fun and unique and has quite a charm, good job. :)
Not a bad game, but its quite annoying when someone tells you "go ask this person, he might be off help" without telling you direction. I was stuck trying to find Jade, because she doesnt tell you her name (at least she didnt tell me), instead she send me immidiatly to Terry, but I though that was for a key for the dead drop... other that that good job. :)