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A jam submission

Super Amoeba WizardView game page

Fight through a perilous dungeon to defeat your rival wizard.
Submitted by Rusted Watch — 8 hours, 55 minutes before the deadline
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Super Amoeba Wizard's itch.io page

Results

CriteriaRankScore*Raw Score
Style#18013.5003.500
Enjoyment#20033.1673.167
Overall#21453.2783.278
Creativity#28953.1673.167

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In this game you begin as a small character and become larger over time.

Development Time

96 hours

(Optional) Please credit all assets you've used
see description for full credits

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Comments

Submitted(+1)

Level 5 was low key difficult, i did not understand why the wizard was constantly respawning. Maybe slowing down his fireball could have help to make the level more doable. That is my only issue with the gameplay, else it is a little neat game

Submitted(+1)

Game felt like it was made around 80's and it was hard, only issue that I had was visual clarity. Other then that game was fun

Submitted(+1)

Classic flash games vibe. Took a few attempts to beat level 5. I wish that sizes did more on a mechanics level.

(+1)

I could not beat level five, but I did kill many a wizard. It is fun

Submitted(+1)

Love the overall style and the music. I suck at the game but it was interesting nonetheless.

Submitted(+1)

Loved the vibe, palette and style! Level 5 was tough!

Developer

Thanks for playing, glad you enjoyed it

Submitted(+1)

Love the color palettes and art style. Had a bit of fun playing through the game. As ykuli said, Lv 5 was burtal.

The only thing that confused me when I started was the objective. I didn't know what I was supposed to do and for how long. If there was some sort of feedback for that, it would've been nice.

Kudos, good job with the game.

Submitted(+1)

Level 5 was BRUTAL lol! Love the retro vibes and the canon. Congrats for the game.

Submitted

The super old school style is cool. The gameplay takes a bit to get used to but once you do it's more like a puzzle game than an action one. The 5th level is a pretty large spike in difficulty. After beating the wizard 3 times I figured that'd be enough but I have no clue how you can survive the 2 salamanders and skull right after. The sound assets chosen are just fine but not that satisfying.

Submitted(+1)

Cool game! I went through to end.

Developer(+1)

Thank you!

Submitted (1 edit) (+1)

 like the  art design. Fun game with an interesting theme.

Submitted(+1)

Once I got the hang of the controls, I had a lot of fun!

Submitted(+1)

I love the monochrome art style! The difficulty curve is very nice too.

Developer(+1)

Thank you for taking the time to play it!