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Scale Up's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #4398 | 2.421 | 2.421 |
Style | #4874 | 2.421 | 2.421 |
Overall | #5369 | 2.281 | 2.281 |
Creativity | #6277 | 2.000 | 2.000 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is required to scale up/down platforms using scrollwheel to progress.
Development Time
96 hours
(Optional) Please credit all assets you've used
kenny.nl prototype assets
My own music (Refresh Paradise - MTSyntho)
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Comments
My favorite part of this game is the fact that you never have to touch the game's main mechanic and that doing so gives a stiff but fair challenge.
i should've playtested properly 💀
Great aesthetics! I really like the music and art style. It was a bit jarring when the FOV changed while I moved, and definitely I think it would be interesting to explore reasons why not to just scale up every platform to the max.
i did add a limit to the platforms but they ended up not working when implementing a basic level system
Both my browser and my scrollwheel being "broken" didn't help but I managed to see it working and that's nice.
However, maybe I would've add a little bit of penalty for scaling the platforms, maybe the same platforms are falling platforms after you step on them, or maybe you have a limited "scaling power" that you should optimize to finish. Won't rate because of my hardware limitations (scrollwheel being faulty).
i did add a limit however the limit didn't apply when finalizing, idk why :/
Oh! What a shame! I believe this has potential, keep going!
i accidently played the game without using the scale and so i played it again with the scale oops. it was really fun both ways i liked the movement and music
W 💪
I might have missed something, but I couldn't figure out how the scroll wheel could scale the platforms. I also had a hard time reaching the finish. I do have to say the music was pretty nice, good job with that!
Maybe as an improvement, I would have created more levels, each gradually harder, since I had a hard time passing level 1 (but that might have been just me).
You had to look at the top of purple platforms specifically in order to scale with your scrollwheel.
I was intending on adding atleast 5 levels with proper difficulty increasing but due to time constraints i couldn't do so :(
I made the song quite awhile ago (2023, i think), added it in just for the sake of doing so 💀, but thx 💪
Quite nice aesthetics! The gameplay is unfortunately a bit too simple to be challenging or fun.
thx, and I 100% agree
If i resume development after the game jam, i'll get to making the gameplay more fun n challenging 💪
A platformer game? No problem! I can do anythi-(sees the small platforms). Oh dear....
I managed to get past the regular platforms, but when I got to the small platform with a huge gap in front of me, I gave up because there was no way for me to make the jump. I'm sorry that you didn't get a chance to finish your game.
The platforms were made small on purpose, you're required to use your scrollwheel to scale them up, hence the name 'Scale Up'