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Mondrian 2048's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3064 | 3.118 | 3.118 |
Overall | #4570 | 2.549 | 2.549 |
Style | #4571 | 2.529 | 2.529 |
Enjoyment | #5692 | 2.000 | 2.000 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to create larger and larger groups of color to score better. Thus, your blobs of color have to scale to higher heights.
Development Time
48 hours
(Optional) Please credit all assets you've used
Description for full credits.
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Comments
Thought I knew what to expect, surprised by the creativity!
Nice simulation game
I really liked the idea of this game, and I thought it was fun.
i really enjoyed but but it wassn't quit that exciting.
The idea is intriguing but its difficult and finicky to control, I wonder if a more click and drag type input system would suit the concept more, especially in making it feel more like the mobile version of 2048
interesting concept
I liked the idea of the way you control boxes altough it's a bit too difficult to quickly select the area you want. Some highlighting could have helped.
On one side it's good to not to see your score to avoid micromanagement (reminds Balatro), but it's a bit disappointing to end the game manually to see the score.
Overall the game is relaxing and well made, especially for 48 hours.
I really struggled to figure out how to operate the game even with the controls in the comments. I still get the idea though and for 48 hours it is still pretty good. The music is clean as well.