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Paper Kid: The Quest to Beat Scissors's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #2275 | 3.334 | 4.714 |
Overall | #3908 | 2.761 | 3.905 |
Creativity | #4326 | 2.727 | 3.857 |
Enjoyment | #5031 | 2.222 | 3.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The primary mechanic of this puzzle platformer is shifting your scale to suit the task at hand.
Development Time
96 hours
(Optional) Please credit all assets you've used
See Description for full credits.
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Comments
Absolutely love the visual style it is impeccable in a way gives me pizza tower vibes my only feedback is super nitpicky for a game jam game and that is that the controls were floaty. Amazing game! :)
Beautiful game!! Love the unique style and sound design. Puzzles were smart but a bit too smart for me at times as I did not always understand how to complete them. But overall really well made and really impressive how many levels there are.
Very polished game and interesting mechanic. The artstyle is very cute. I advise you to include screenshots though downloading an exe of unknown origin is a little sus to most people so at least seeing some screenshots would be ensuring. Did you make your own engine for this? Or is it some kind of framework like monogame or something.
Thank you for the feedback! Good idea on the screenshots, I'll see if I can't add some to the main page. This was made using Clickteam Fusion. It's what I know, lol.
I have never heard about Clickteam before that’s interesting
Ope, player position wasn't corrected after doing some bug fixing in Level 2, you should be able to "backtrack" to collect pages.
I recommend using an Xbox controller if you have one, the game plays much better!