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Realm Defender!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2516 | 2.864 | 3.455 |
Overall | #3611 | 2.688 | 3.242 |
Presentation | #3729 | 2.638 | 3.182 |
Creativity | #4347 | 2.563 | 3.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are playing as the Dungeon master and "bad guys" rather then the hero!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Interesting concept! Absolutely charming spritework too!
Fun! A little hard to strategize since the movements of everything seem so random, but I like the idea.
cool game! I like his kind of time-based approach to the autobattler
Really nicely made game!
I enjoyed this, it took me three tries to beat the game. I got really close the first two times but the hero just survived, and then in my final shot I killed him with him 30 seconds left.
Yeah, the AI scripts need some balancing for sure, there is a number of "numbers" that dictate probability for behavior. I wish we could have somehow represented that in the display for the units somehow. Thanks for playing!
Interesting idea. The way power bar is animated is a bit confusing. Other than that I only wish there was more than one level. It would be interesting if you would have to respond to hero getting new upgrades.
With time, we where hoping to have more levels and things to do with power like casting spells. As for the power bar animation, we wanted to sync its animation time with the gain of power but ran out of time. Thanks for playing!
Hey, just to let you know, the issue you are having with running the game in the browser is most likely due to a build setting in unity. Go to: Edit -> Project Settings -> Player -> Publish Settings -> Compression Format and change it to "Gzip" and it should work with itch :) Ill come back and play your game when I'm on a computer I can download it to :)
I just tried doing the change you suggested and it has a similar issue, but a different file now. Thanks for the suggestion!
Ah, shit.. Well was worth a try, that was the issue I ran in to so I thought I had the holy grail for ya ^^
Yeah, I tried adjusting many different build settings and even tried building in I think 4 different versions of Unity with no luck... Thanks for the help tho!