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I enjoyed this, it took me three tries to beat the game. I got really close the first two times but the hero just survived, and then in my final shot I killed him with him 30 seconds left.

(+1)

Yeah, the AI scripts need some balancing for sure, there is a number of "numbers" that dictate probability for behavior. I wish we could have somehow represented that in the display for the units somehow. Thanks for playing!