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This Is Getting Old's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #2270 | 2.947 | 2.947 |
Presentation | #2302 | 3.211 | 3.211 |
Overall | #2610 | 3.053 | 3.053 |
Creativity | #3194 | 3.000 | 3.000 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as teh final boss in an rpg
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
couldn't get the right platform
The visuals are stunning, I love the animations, and I'm pleasantly surprised by the well-balanced nature of the player's attacks. It would be beneficial to have in-game descriptions for abilities to provide better understanding, as some abilities like "think" remain unclear. Great job!
Thank you! Yeah I would have like the in game descriptions but no time :( Glad it was balanced and you enjoyed the animations!
This concept really entertained me, it's great !!
Thank you!
Very well put together. The art works perfectly with the style. Really creative. Would love to play this with some music and sound effects.
Thank you! Yeah i ran out of time unfortunately but I'll add an update hopefully
Dang, those classes with revive are pesky. It was a fun puzzle to figure out how to deal with them, and then they had respawned again and I knew what to do.
Yeah, they have a limited number each so it can be a matter of waiting them out or targeting them specifically. Thanks for playing!
Nice little game. Effectiveness of abilities could be communicated better. It would also be interesting to know what kind of cooldowns the opponents have (especially on the revive ability) to make decisions on who to focus. There wasn't any reason for me to do anything other than spamming the same ability until someone was low and then switching to another target to then kill them right after eachother to avoid revives. It didn't feel very rewarding.
All that criticism out of the way - great job, the game looks good and the controls feel nice and snappy.
I appreciate the feedback! I was hoping peoples experience with rpgs would carry through some of that info since I didn't have time for to add that stuff. Thanks for playing :)
Fun game, I really enjoyed it. I didn't hear any sound effects or any type of audio, I don't know if it's a problem caused by Firefox. The style fits perfectly with the gameplay, nicely done. I used Godot for my game too, high five!
Nah there's no audio unfortunately 😞. Ran out of time. I'm glad you like it! Always great to see more Godot games
A nice idea well executed! Made me now realise how much bosses must hate me in games when I keep reviving and healing! Good job!
Glad you enjoyed it, thank you!
The visuals are great, and I'm surprised by how balanced the player's attacks are. It could have used some in game descriptions of your abilities, for example I have no idea what "think" does.
Yeah it a bit of a mystery with how the mechanics all work. Think just increases intelligence which affects the damage from spells. I wanted to add little tooltips the show up saying what effects an action had but ran out of time. Glad to hear it's balanced! Thank for playing