Play game
Teamwork's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #1520 | 3.241 | 3.241 |
Overall | #1900 | 3.287 | 3.287 |
Creativity | #2096 | 3.379 | 3.379 |
Presentation | #2236 | 3.241 | 3.241 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Both characters in the game have a different role - one moves platforms and one can jump. Once a timer reaches its end, the character that the player controls swaps, effectively changing the player's role they play to complete the levels.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
Leave a comment
Log in with itch.io to leave a comment.
Comments
This mechanic is fun but the unexplained switching on a timer and one dino controlling platforms only makes sense reading the description here on itch. Maybe color coding / making art match the dino color would help? Or a little grabbing dino hand mouse cursor? Anyway, good job!
Intresting concept! I really like the graphics! I think it would've been more suitable if the player could switch using a button instead of a timer, since you have to wait a lot at the start and even afterwards it's just a bit annoying having to wait for the timer run out, but overall a pretty solid game!
Such a cute game! Felt very polished and honestly was a lot of fun too! Great work :) Loved the little dinos and their animations and the physics on them feel great. Wasn't entirely sure sometimes when I could or couldn't move a platform as they sometimes felt like they were stuck even if the blue dino was not on or close to the platform, but had a blast either way. Well done!
Sorry, but I couldn't figure out the first level. Wasn't well explained.
Excellent idea for how to incorporate the reversal for a plaformer, this is a great mvp for a much bigger game if you keep going.
After actually reading the controls, I can tell this game is a blast.
Apart from realizing I can't move platforms too much with a character close to it (bug or feature?) I had no trouble playing and amazing me at what I could do. Example: Shotgunning Red into the exit with a platform. (lol)
It could be expanded upon and develop into a nice product. Love it!
Yes, the fact that you can't move platforms when they are near characters is a feature. Its intended to stop the red character from jumping on a platform then having the blue character move it to the end of the level along with red. However, it still needs much more thought put into how it works to prevent shotgunning red to the end of the level with a platform, for example. I didn't have enough time during the jam to think about it too much.
Thanks for the feedback, and I'll definitely consider developing this game further once the voting has ended! It has been an absolute blast making the game.
I love this combo of platformer and puzzle--would love to see a polished and fleshed out version
interesting way to interoperate the theme
Cute little puzzle game! The ideas are solid. Good starting point!
This is a great puzzler! I hope more people discover it.