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A jam submission

PlatformedView game page

A reverse platformer where you place the platforms.
Submitted by Axelx — 3 hours, 52 minutes before the deadline
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Platformed's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#14883.2503.250
Creativity#21033.3753.375
Overall#23323.1463.146
Presentation#32662.8132.813

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The roles of the player and level designer have been reversed! I control the characters movement and you place the platforms.

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

Fun game with lots of neat puzzles! I think having a restart button for when you realized you've goofed might be nice

Submitted(+1)

Nice Game!

Submitted(+1)

Really cool game and puzzles, I enjoyed playing them! Just one thing is I would've liked if there was a countdown or something that let me know when the move was going to happen. But even with that it was still a nice game.

Developer

Glad you enjoyed it! I'll definitely add something like that after the jam ends.

Submitted(+1)

Kinda like a reverse programming game, you provide the input for an existing program to run correctly. Love it!

(+1)

I enjoyed the difficulty of the game and how you have to think ahead in some levels, it could be improved by maybe highlighting the path the blob is taking in real time as you place blocks.

Submitted(+1)

Interesting concept, but it feels frustrating to play sometimes and is confusing at first. My suggestion would be to let the little character leave some sort of trail behind so the player doesn’t have to memorize the route, or maybe give the player time stopping powers to pause the movement. Still pretty fun overall though.

Submitted(+1)

Neat concept and a lot of fun. But also quite finicky and frustrating. Perhaps this could be improved by being able to drag ghosts of the blocks around instead of placing them again each time, then just clicking on them at the right time to make them solid. I like the little lean the character does when moving left and right.