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A jam submission

NecroTwisterView game page

Welcome to NecroTwister!
Submitted by TylerCHunter, mleone0487, Hazno-dev, Mr_musicguy — 1 hour, 16 minutes before the deadline
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NecroTwister's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#534.6104.610
Overall#1584.1384.138
Creativity#3304.0854.085
Enjoyment#5173.7203.720

Ranked from 82 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play is the dungeon instead of the hero.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 50 to 41 of 50 · Next page · Last page
Submitted(+1)

Excellent presentation, I'm a sucker for good pixel art (if my own game didn't give that away).  A great mix of ideas that you got to work well well with one another

DeveloperSubmitted

Tysm!

Submitted(+1)

No worries, I would be interested your your opinion of my game it you get the chance

Submitted(+1)

Great game! Just a lil bit confusion on figure out the arrows' orientation when rotating the dungeon! Also the presentation is really good and creative! Well done!

DeveloperSubmitted

Hi there! Did you play using the mouse or keyboard?

Submitted

I tried both

DeveloperSubmitted

Ah ok! Just checking because there is a preview of your turn if you hover over the arrows with your mouse. Some have missed the mouse controls.

Submitted(+1)

Very nice inspiration from a multitude of games, including Baba is You. A creative puzzle game. GG!

Submitted(+1)

Interesting game! Art and music perfect. I have some difficult to get the orientation correct, but maybe it's only my problem. Good job guys!!!

Developer

Thank you for the comment.  Out of curiosity did you play with keyboard or mouse? 

Submitted

With the keyboard

DeveloperSubmitted(+1)

Try playing with the mouse and hovering over the arrows. It should fix any issues!

Submitted(+1)

I played with the mouse and I must admit is so much better!!! Love the skeletons part too >3

Submitted(+1)

Amazing game, the music is perfect

(3 edits) (+1)

From the very beginning this game was a work of genius. Like peering into the Mona Lisa, each second of interaction revealed another deep intricacy that only the moment before had seemed just out of reach. It was if the makers of this game had reached inside me and seized upon my very essence. The music, like a throbbing siren calling to me, the call of the void! The commentary on the human condition is second to none. In a sense we all are little gnome men trapped in confusing dungeons just looking for ways out as the ground crumbles beneath our feet. At some point we realize that stagnation is death! You want to talk about roles reversed! It was as if my roll has been transformed from player to reyalp. What more can one say? Everyone involved with this has slayed to the highest degree one can slay. So I say again, SLAY! 

Submitted(+1)

The game is fantastic, congrats to the team! If you ever expand it, just make sure you distinguish 'fallable' squares from the edge of the game. You might need that for larger levels!

DeveloperSubmitted

Thank you! That's a great point!

Submitted

At one hand this is really cool and challenging, at the other it constantly makes you mistake which way you are supposed to turn. Like you had the right plan in mind but then press a key and the board turns the other way than you imagined. I think the arrows in the UI could better portray how the board will turn. You could say that these mistakes are main part of gameplay but I feel like they add a bit too much frustration. Well put together game, congratz

DeveloperSubmitted(+1)

Thanks for the comment. We definitely have thought up a few different ways to make the UI more intuitive, however, if you hover over the arrows with your mouse you'll get a sneak peak of the way the level will turn. Hope that helps!

Submitted (1 edit) (+1)

Whoa, I wish I knew that! Seems like a great way to fix the problem! I guess playing with the keyboard was the issue. I think I'd even recommend disabling it, or better - making it so that on button press it does the little tweak to show where it will move and the board turns on key release after press :)

DeveloperSubmitted (1 edit) (+1)

Good idea! I put it in the description so hopefully some people see it now.

Submitted(+1)

Very challenging and fun! Absolutely love the artstyle to it!

Submitted(+1)

hard game and great concept, but im no good at it

Viewing comments 50 to 41 of 50 · Next page · Last page