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BoomCraft's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1198 | 3.675 | 4.077 |
Overall | #1249 | 3.536 | 3.923 |
Presentation | #1254 | 3.675 | 4.077 |
Enjoyment | #1474 | 3.259 | 3.615 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Our game accomplishes the theme by allowing the player to take on the role of a classic Minecraft villain. Instead of building, you try to destroy!
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
This is really creative! Good job!
Really cool idea! Loved it :D
Lol! I Love it!
Playing Minecraft so much over the years, it's rather cathartic being a creeper.
And was that supposed to be Jeb?!? XD
this game isn't the first time i exploded my neighbor's house!
boom boom pow!
Heh, payback time! Kinda cool, though I'm not sure how I feel about this whole "picking a specific game and reversing some aspect of it" idea. Still, pretty neat!
haha the very first example Mark made was tetris but you control the board..
but yes, it did make it easier to sell the premises of the game
Yea, that's fair. Still, I just think people rob themselves of the experience of making their own game by doing that. You can always clone some game and give it a twist, I think a jam should be used to be more bold! Then again, better to do something you can get done than end up dropping out :)
Very creative idea! I think some post processing would go a long way.
I clipped through blocks after being hit twice by the player with his sword.
good feedback thank you!
It was our first 3D game for a game jam. Post processing would defo be super nice!