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A jam submission

Jelly ChainView game page

Push and pull your jelly friends into place
Submitted by Quasi37 — 16 minutes, 27 seconds before the deadline
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Jelly Chain's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#5803.5433.543
Presentation#6213.8293.829
Overall#8853.4953.495
Originality#21203.1143.114

Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Joining jelly friends together to solve puzzles

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Submitted

Very cute simple puzzle game! Presentation is great, adding some sound effects would have taken it to that next level. great work!

Submitted

I really liked this game, simple concept that I think could easily be expanded into a full game. Liked the visuals too. Only complaint was that it was quite short, and the puzzles were all fairly simple to solve!

Submitted

What an adorable little puzzle game, I quite like the idea and mechanics and would be really interested to see it expanded upon. Nice work!

Submitted

Visuals are clean, though the red X's I thought were things to avoid at first. Cute but a tad repetitive, likely too slow to build in challenge so a bit of a pacing issue. Could use sound or music.

Submitted

Cute puzzle game, but the levels are very similar. 

Submitted

Cute! But the concept has shown up in other games in this jam, and the puzzles were not challenging. 

I really loved this one. Super cute, creative, and polished. Wished there was more!

Submitted

been said before, but transitions are baller

Submitted

been said before, but transitions are baller

Submitted

The transition was very incredible definitely love that a lot, but one problem in my opinion is the order of the levels. From what I saw, a lot of the levels are very similar, with not much difference, it would nice to have some bigger challenges with variating puzzles. Also, level 5 to me was way harder than the other ones, if I were you, I would swap levels 5 and 9. Overall, the mechanics were very original and cool, but some of the levels might need some reworking. Anyways, don't take this too seriously, just giving some feedback.

Submitted(+1)

Interesting mechanic; I feel like it would be explained better if there was some kind of visual link between the blocks once they become attached.

Submitted

Level transitions are AAA quality :D but the whole aesthetic feels good. I liked the levels too, a bit easy at the start, but at least i felt smart :D I hope eventually you'll make more levels :) 

Submitted

Really like the level transitions!