Fun idea, I really like the overall aesthetics of the game. The wide variety of items to craft definitely makes the game more interesting to play. Having some goal would be nice since it gets boring quite fast. Nevertheless, great work for 48 hours!
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Blacksmithery's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1873 | 3.069 | 3.069 |
Overall | #2777 | 2.690 | 2.690 |
Fun | #3025 | 2.414 | 2.414 |
Originality | #3302 | 2.586 | 2.586 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to join the materials / parts together to make the required tools / items
Did your team create the vast majority of the art during the 48 hours?
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
We used pre-existing audio
Comments
Soothing experience, but boring after the first item is created. But it's a jam and it is impressive that it was done so fast :)
Pros:
- Cute graphics and effects.
- Epic animations.
- Music quite pleasant.
- Easy to understand.
- The in game UI is super nice.
Cons:
- The game has an awesome idea, but it doesn't really fits the theme in my opinion.
- The game does not have an actual goal, so it gets kind of boring after the first 60 to 80 money collected.
- The in-game menu does not let you go back to the first menu to change the music/SFX volume, or just admire the credits(lol). So in order to do that, you have to restart the game and lose all progress :(
To be fixed:
- The F and E button some times appear on the floor or in other random places
- The in-game menu.
- In my latest run, I just managed to gather 60 money, when a thicc-ass customer asked me to do a crate. I made al four pieces of the crate but when I put them on the crafting bench and pressed F nothing happened. I tried a few more time but nothing happened. I am not sure if this was a one time bug or if it occurs every time you are being asked to build a crate. I also don't know if this is the only item with this problem, because I didn't get the chance to craft all of them.
- I know this was a 48h game-jam, and making a 3d game was not easy. I see how you tried to make it look better by adding some shadows around the place. The problem is that you can see the shadows of trees and other outside objects through the walls. Here is a picture:
My suggestions:
- Set a goal of how much money you have to make. Or maybe add some challenges where you have to get an specific amount of money in a short period of time.
- Display the tools and objects better and maybe add their names. Some people will probably be confused of which tool is which, because they look similar.
- Maybe in the nearby future you could make an outside terrain for players to gather the resources they need from the nature.
Final opinion:
Blacksmithery is quite a relaxing experience. Even though the game gets kind of boring over time, I enjoyed spending my time crafting tools for fat little guys, T-posing in the front of my face. Also parkouring all around the place and filling up the entire space with crafting materials was hilarious.
Overall though, it was a pretty fun game. Just need to fix all those issues I listed and this could be an entertaining and appealing game. Good job my dudes!
Its obviously really buggy but also super impressive for a 48 hour jam! Good job!
how the hell did you make a 3d game in this time, really impressive and a great game
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