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Swingin' Rocks's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1562 | 3.045 | 3.045 |
Overall | #1889 | 3.061 | 3.061 |
Presentation | #1923 | 3.045 | 3.045 |
Originality | #2170 | 3.091 | 3.091 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It fits together because I took the player and attached them to your only weapon, a rock.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I like that you controle the player with the mouse, instead of the keyboard. It gave me a good feeling of control. Maybe add some effects to the enemies, when they are being hit. Nice Game!
I had way too much fun with this. Those damn wolves! Why did I struggle with them the most?!
Nice, it was a fun game. I found dealing with the larger boulders it was easier to ram myself into them rather than the rock because of the health regen (which was fun in it's own way :D).
I see that you found the technique that I used when I was making the game, where you just ram into everything. Thanks for playing!
Definitely interesting (And addicting) take on the theme. I would pay for a Steam release with bigger maps, multiplayer, and different arenas!
Glad to see that you liked the game!
I agree with Ozzypizelz, the arena was too small. Looks great, though, and definitely a cool idea! Good job.
If you get a chance, please check out my game! :)
I would agree that the arena was too small and that I could have tried making it bigger in some way. I tried shrinking the player, enemies, and the rock and it ended up here. Thanks for playing. I will try your game too.
48 hours is not long to experiment!! Great job on the submission.
Thank-you :)
I liked the pixel art style and the music. The controls were a little clunky and the screen was too small and made it hard to avoid enemies. My advice would be to make the arena a bit bigger and make the character either move a bit faster or be controlled by wasd
Thanks for the advice, I will be sure to try out some new ideas with the gameplay and try to make everything work out. Thanks for playing!