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A jam submission

Chain SlingerView game page

In this bullet hell game you are chained together with your weapon. You can de-attach to launch it towards the enemies.
Submitted by planktoon — 2 hours, 45 minutes before the deadline
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Chain Slinger's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#18082.9202.920
Originality#25632.9202.920
Overall#28792.6402.640
Presentation#40972.0802.080

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You are chained to a ball which is your weapon. You de-attach your weapon to hurl it towards your enemies

Did your team create the vast majority of the art during the 48 hours?

No

We used pre-existing art

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted

Very cool concept! My game has almost the same concept with the orbiting ball, so you should check out mine! I love the unique mechanic we share :)

Submitted(+1)

You know, when I first booted this up, I thought it was going to be very plain, but I was *immediately* hooked. The controls feel really smooth and the mechanic of flinging a ball out is just so satisfying. I only have one question: does the player have health? Some sort of marker would be really helpful to know how low you are. I'd also love to see powerups implemented! Super fun! I will be coming back to this one!

Developer

Actually there is a health indicator(just a text) in the right bottom corner, maybe it was hidden because of fullscreen or something. Anyways i agree that it would be better if the health had been clearer to see. A health bar in the top for example.

Thanks for the review, glad you liked it!

Submitted (1 edit) (+1)

I usually like to think I'm decent at bullet hell games, but this was a challenge! I usually see bullet hells almost as strategy games, where you're trying to position your player in such a way so that you can defeat enemies and avoid being trapped by waves of bullets. The physics weapon adds velocity to that equation, since the weapon only really moves when you do. It's an interesting concept that threw my usual instincts off by quite a bit, heh. Thanks for making this!

Submitted (1 edit) (+1)

This is a cool concept. I really like having to use physics to get this weapon to hit targets. One thing I would suggest is that the weapon go through enemies when it kills them rather than bounce off of them. that weapon visually looks bigger than them so it feels like it should be able to just continue onwards in its path of destruction.

Submitted(+1)

Very addicting. Its extremely fun and the visuals get the job done. One thing I would add is maybe a backing track and sound effects. You took a similar path with the prompt as I did with my game so thats pretty cool. Really good job!

Submitted(+1)

I like this game! Great gameplay! Good job!

Please check my game as well ;)

Submitted(+1)

Cool idea. There I go, swirling through my enemies. Thanks for the pro tip! 🙂

Submitted(+1)

cool i like this