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A jam submission

Get Out of the DungeonView game page

try to get out of the dungeon by controlling the mob.
Submitted by MFauzan (@MFauzan80) — 5 hours, 26 minutes before the deadline
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Get Out of the Dungeon's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#6433.8153.815
Overall#10233.4323.432
Fun#11843.2223.222
Originality#17603.2593.259

Ranked from 81 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
you can control the mind of mobs and make them join you.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 66 to 61 of 66 · Next page · Last page
Submitted(+1)

Great work! I love the interpretation with of the theme! I kept wanting to play despite the difficulty! Wonderful job!

Submitted(+1)

Wow, great idea! The game feels nice in general, except for the spikes that kills you (maybe you could be more generous with the collision boxes?). The tutorials work perfect.

Congrats for your submission!

Submitted(+1)

The 1 hit kill with the spikes is a bit frustrating but the tutorials are nicely done and I like the tiny sprites, good job!

Submitted(+1)

Very enjoyable great looking game.

I appreciate the step by step tutorial / basic levels. I think you did a really good job on showing the mechanics before letting the player go wild :)

The art style is great, I like the SFX a lot. A spooky dungeon song could've complimented this even more but I guess you ran out of time. My game doesn't even have sounds, so I'm really happy with what is here.

One suggestion is to change the game to a grid based movement game, take a look at how Porklike does the movement in a grid-based game. I'm saying this because I died to the spikes quite a bit by being slightly on that tile. The focus of the game is on puzzling so I think it would make sense.

Really great entry though, it has a a lot of great elements and was really enjoyable to play through!

Submitted(+1)

This is one of my favourite games so far! The mechanic was great and I liked how you executed the idea. I would maybe change the monsters into statues, that you can possess. Or you could make the monsters agressive, when you don't possess them, so that you have to get rid of them, after you finished. Anyway I loved the art style. To me, the game as the charm of an old zelda game and I really enjoyed playing it.

A very awesome game and really good work!

Submitted(+1)

Really like the aesthetic of the game. The concept is also great! The only thing bugging me when playing is that the movement seems to prefer one direction to another. Maybe make the game prefer the latest direction input. Also, you could export a project without the debug ;)

Viewing comments 66 to 61 of 66 · Next page · Last page