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Lumpion's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1250 | 3.430 | 3.529 |
Presentation | #2566 | 2.801 | 2.882 |
Overall | #3298 | 2.458 | 2.529 |
Fun | #4232 | 2.001 | 2.059 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Wind is in nature out of control
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Not sure if I'm playing this wrong or not, but I'm not really clear what I'm supposed to do.
Thank you for the comment.
As usual I did not have a time to create tutorial so everything was written in the description of the game algouth I am aware that not many people read it or it does not have to be clear for many people.
I am going to do tutorial next time. (I already know I am lying to myself. :D)
Very interesting concept.
Took for for ever to realize that the arrow in the corner was a compass!
The game looked very nice, and the audio, though on loop, was pretty cool. I liked the idea of changing wind currents, but for some reason couldnt get the lamp to move. Besides that, excellent job!
You have to "blow" the current more -> meaning each press and release create one current of the wind. More currents = more power. Then it is going to move.