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GrannyCopter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #3225 | 2.636 | 2.636 |
Presentation | #3879 | 2.273 | 2.273 |
Overall | #4040 | 2.182 | 2.182 |
Fun | #4540 | 1.864 | 1.864 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You have to move persons from A to B but you can't control the rope where the person is attached to
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
I was a little confused playing this, it was hard initially to figure out how the controls worked. It might've better suited the game if the left/right controls were to turn the helicopter rather than move to that side of the square (since the square was isometric). I also couldnt seem to get the grannies on the rope, maybe it was a perspective thing but I could've sworn I was right there. I love the overall aesthetic though, the art is great and I like the theme. Music/sfx would've really sold the overall package too I think!
played post-jam version: good stuff! it was really hard to navigate the helicopter / tell where it was in space, but i think that's the point haha
I was able to play the postjam version and it worked finel! It was hard to control but I guess that was the idea?
The rope was super fun.... people hanging from it was kind cool!
I played the postjam version u sent. Its a very nice looking game with a funny plot/premise. Only wish that there was audio and perhaps you could re-invent this into a bigger game, well Done!!!