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Keys's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #845 | 3.650 | 3.650 |
Overall | #1573 | 3.100 | 3.100 |
Originality | #2224 | 3.000 | 3.000 |
Fun | #2282 | 2.700 | 2.700 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The controls change making it hard for the player to keep control of their character.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
We have released an update for the game now that takes into account some of the suggestions that you all left. Hope you enjoy playing the new version of the game if you get a chance
https://youngwiseone.itch.io/keys
Fun concept! My highest score was 240! I wish there was an indication of when your keys will switch around, because it kind of happens suddenly. Other than that, good job!
Thankyou for the feedback, will try include some sort of indication in the update we release :)
Working on an update which we will release after the GMTK ratings have finished. Will be monitoring these comments for ideas on what sort of changes would be good to include in that update.
This was a well executed idea, I really enjoyed trying to get all the gems. It would've been nice if there was a clearer way to see what the keys changed to on the character, though, it was a little rough darting back and forth between the characters and the keys. Still, good implementation of theme, and good work overall!
Thankyou, glad you got enjoyment out of it.
Hey, I played your game on my stream and the VOD is here if you're interested in watching:
https://www.twitch.tv/videos/679039194
Unfortunately I only made it to level 3-- as I say in the video I think the concept is really neat but the game could use some check points ;)
Thankyou for giving it such a long go, was enjoyable to see the video you made on our game. I do think that checkpointing each level would have made the game a bit more enjoyable in terms of feeling a sense of progression as well as making it a bit easier.
Thankyou for the feedback :)
This is so annoying to play, but it's clearly intentional and is the source of the game's fun, so it works well. If you wanted to mitigate the frustration, you could make it less hardcore and let the player go back to the start of the most recent level after death, but that all depends on just how frustrating you want it.
We already planning on scaling down the difficulty, as a lot more people are struggling then our 6am minds were expecting.
Will have to update after the jam finishes though unfortunately, but thankyou for the feedback, hope you enjoyed part of it.
Argh this game is so annoying to play >:D
I love the idea haha, and I thought the execution was really great. Super clean art (especially the menu screen, nice!!) and solid level design.
I couldn't will myself to continue playing because I'd lose my sanity BUT I thought this was really a great game. Nice job!
Through our playtests we found most people get stuck on the third level (difficulty spikes quite a bit).
Thankyou for playing, glad you got some enjoyment :)
this game game makes you think every time you press a button! great job
Cheers :)
I figured others would also do the random "WASD" thing xD
This was a nice twist tho
Here's our take on it :3
https://seansecret.itch.io/wrongasd