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PolterHeist's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #911 | 3.593 | 3.593 |
Presentation | #959 | 3.593 | 3.593 |
Overall | #1192 | 3.259 | 3.259 |
Fun | #1202 | 3.148 | 3.148 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You try to rob a museum as a ghost by taking guards Out of (their own) Control
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Great art, music and atmosphere. I wish there was more intensity in running out of time to possess the next person. Good job!
Fun game! I included it in my GMTK Game Jam compilation video series, if you’d like to take a look. :)
I like the idea of the ghost possessing the guards. But I also couldn't figure out how to beat the 4th level. Maybe you should drop the ghost time-thing and instead force the player to possess the guards, by using certain actions, that only guards can do (opening doors or something like that). And it might be better, if the stealth meter slowly regenerates.
Loved the music and art. Ghost felt a little too slow for my liking. Mechanics were well done and fun to use.
It could use a bit more of a challenge. last levels were more tedious than engaging. But even so, very fun overall. Very good grafics too. And the song is the best I´ve heard in the Jam so far.
Really cool music and presentation - the game works well and it is intuitive. Got stuck on the 4th or 5th level when I couldn't make it to a guard without running out of movement - maybe I was missing something. Good job!