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Ifarrell

13
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A member registered Jul 28, 2019 · View creator page →

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Ok, that got wild fast.

Not bad. I could see this game in a NES cartridge. Good job.

The art and concept are top notch, but the gameplay itself is lacking. I literally just walked to the end of the game. I didn´t even know other controls until I checked after the last room, but I didn´t even needed to attack or copy the enemies, there were easily avoidable. You should put the instructions inside the game, or make the copy ability more important to finish the game.

Not gonna lie, it really pissed me off.  Good job.

This shit started giving me anxiety at one point. not bad.

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This is like an unholy creepypasta version of WarioWare.  Gave me anxiety and an overwhelming sense of dread and panic. 10/10

The throwing controls are to finicky to be fun in the long run. you have to spend way too much time getting the angle just right.

Well, I accidentally closed the window twice trying to beat it. So I´ll say it´s probably the next dark souls

It could use a bit more of a challenge. last levels were more tedious than engaging. But even so, very fun overall. Very good grafics too. And the song is the best I´ve heard in the Jam so far.

There´s a couple of bugs, and it could be a bit more polished, but it´s a very original and ambitious idea, no to mention fun.

Not bad at all, but a quick restart button would be appreciated, and the sound gets tiring quickly.

Oh, you son of a bitch.

Interesting concept.

Would be interesting if the paintings only changed when the player´s not looking, rather than when it moves.