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Hostile Tankover (GMTK 2020 Submission)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1706 | 3.174 | 3.174 |
Fun | #1860 | 2.870 | 2.870 |
Overall | #2739 | 2.652 | 2.652 |
Originality | #3429 | 2.565 | 2.565 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
As you take damage, you lose control of your vehicle as the enemy gains more control
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Nice little arcadey tank game. Reminds me a lot of Battlezone, but with a couple twists like the ramming enemies.
The connection to the theme feels a little tenuous - looks like you've just labelled the health bar as 'control'. Would be good if damage affected the controls of the tank more significantly.
Still, great work and well done for finishing!
controls are kinda bad and the sound is too loud, visuals are cool
The visual looks cool. It will be better if there is more feedback on hitting the enemy.
Yeah unfortunately some of the feedback (Camera shake and some post processing effects) had to be cut due to time constraints.
Thank you for the feedback!
Really cool look to this game! Kind of Tron-like. It did make it kind of tough to tell which direction my tank was oriented. Maybe a marker that shows which direction I'm facing, or a clearer silhouette on the tank?
Yeah I agree. If you look closely, there is a subtle difference between the front and rear hull shapes, but it's not clear when playing.
Thank you for the feedback! Glad you liked the art style!