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A jam submission

The New WASDView game page

A short but difficult high score based game in which controls change every 6 seconds
Submitted by Qwernasivob, Graco (@gracovizt) — 16 hours, 14 minutes before the deadline
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CriteriaRankScore*Raw Score

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
In our game, the controls change every 6 seconds, which makes the player feel like some of his/her actions doesn't reach the character, making it feel out of control.

Did your team create the art for this game during the 48 hour time slot?


We used pre-existing art

Did your team create the audio for this game during the 48 hour time slot?


We used pre-existing audio

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Very clever and very good execution! Also I really love the fact that the controls change to the rythm of the music :)

Out of games centered around changing the controls, this one is the best one I've played so far ^^


Thanks a lot for your compliment! I really appreciate your comment :D

I like how you  have noticed the musical detail and I'm glad you had fun playing our game ^^


Nice game! the keyboard sounds make it feel very responsive which is good. I did find one or two positions where I didn't have to move the character for a while to avoid anything, which meant I didn't have to worry about the controls changing. But that should be a simple balance tweak, and I still had fun!


Thank you for your feedback!

I'm glad that you enjoyed the sound effects and had fun. Although it is true that sometimes not moving the player is a good strategy. If we make a revised version, we'll try to force the player to move by sending a proyectile directly at it from time to time or maybe limiting the area the proyectiles are headed to by setting it to a circle around the player so the possibilities of being hit increase. Either way, we'll take your feedback into account, so thank you :)


Just broke your record. Cool game overall.




Wow I really love the presentation of the game! Title screen is super slick and those key press sfx are really satisfying! 

I like how the key bindings change with the rhythm of the music. It means the player kind of gets in-the-zone when playing!

This game has made me realise how terrible I am at remembering where keys are on the keyboard, haha! 

I think the game could do with some visual and/or gameplay progression, even a little near the beginning, to entice players to keep playing for longer and see what's next.

Maybe the blue projectiles could also be office themed? That could tie things together nicely.

Overall a fab job, well done! :)

Developer (2 edits) (+2)

Thank you so much for your feedback!

I'm glad you liked our game and that you were able to appreciate the music details. We tried coming up with some office themed proyectiles, but we ended up thinking of water droplets, which would damage a keyboard in real life. But it's true that we could have implemented other proyectiles, such as pen caps or clips as time passes to create some gameplay progression and a more cohesive office theme.

Wish you luck with your game :)


My game changes controls every level ( which are only 3). I like the idea of changing controls.


I like it too.


I really enjoyed making this project! As Qwernasivob14 said, we made the music and recorded some SFX from scratch, although the ambience sounds in the title screen were downloaded. I hope you like our little game! :D



Developer (3 edits) (+1)

We used pre-existing audio, but only for the main menu sound effects, all the rest of the game music and sound effects were created during the jam.

Feedback, either positive or negative, is very appreciated, so if you have the time to let us know what you liked or what you think could have been improved please let us know :)

By the way, this is my record right now if anyone wants to try and beat it: