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Our Castle Is Running Away, My Lord!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #279 | 4.115 | 4.115 |
Overall | #490 | 3.639 | 3.639 |
Originality | #827 | 3.639 | 3.639 |
Fun | #896 | 3.295 | 3.295 |
Ranked from 61 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This is a Tower Defense Games where your base is a chicken who moves on its own.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Reaaally cool game! I love the theme (not another "let's change the players control scheme every second"). The art and general feedback is great. Also I want to add that I generally hate tower defense games, but this one was a lot of fun since I had to keep on moving. Super cool game! :)
Note: I played the latest version, so I'm not sure if other things where changed aside from the controls.
I think it could be a fun tower defense game and I love the art but...
The W and A keys do not work, so I am only am to go down and right not up and left :(
If this issue is fixed i will gladly come back and replay to change my rating
Hey! Yes, we uploaded a version that played on AZERTY keyboard instead of QWERTY by mistake.
Here is a link toward a better version; we tried to put it just after the deadline, but it was too late :
http://portfoliobecher.com/GMTK2/
Interesting spin on tower defense. Loved it!
Absolutely gorgeous and fun, what a great game!
The upgrade button makes me move left instead.
The art style is super fun and quirky! I love it. Reminds me of Don't Starve.
Indeed Don't Starve is part of our references for this game ;)
The lattest version we could upload was unfortunatly in (ZQSD, french keyboard), but you can find a wasd version on this link: http://portfoliobecher.com/GMTK2/