Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
A jam submission

One, a game made for the GMTK Game Jam 2019View game page

One bullet, one shot, one kill, one chance, one button, one screen, one game.
Submitted by giantninja908 — 1 hour, 27 minutes before the deadline
Add to collection

Play game

One, a game made for the GMTK Game Jam 2019's itch.io page

Results

CriteriaRankScore*Raw Score
Design#22341.4232.250
Adherence to the Theme#22881.7392.750
Originality#23081.5812.500
Overall#23291.5812.500

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Cool Idea, I couldn't finish all the levels but I think I was close. Too many games to play and rate, I will definitely come back to master it.

Developer

There isn't really any levels, just an algorithm to generate the difficulty based on level. ¯\_(ツ)_/¯

Submitted

I meant levels the way you do, by shrinking the pixel and increasing the difficulty. The game says level so I went with that  definition. Sorry if I didn't explained myself correctly or use the correct terminology. 

It doesn't feel like adhering to the theme made for a more interesting experience than if there were no theme. The game itself is playable, but its core concept is not very exciting

Developer

Bcuz of other things happening on the weekend, I had to force myself to an idea that didn't take that long to make : \