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One, a game made for the GMTK Game Jam 2019's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #2234 | 1.423 | 2.250 |
Adherence to the Theme | #2288 | 1.739 | 2.750 |
Originality | #2308 | 1.581 | 2.500 |
Overall | #2329 | 1.581 | 2.500 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cool Idea, I couldn't finish all the levels but I think I was close. Too many games to play and rate, I will definitely come back to master it.
There isn't really any levels, just an algorithm to generate the difficulty based on level. ¯\_(ツ)_/¯
I meant levels the way you do, by shrinking the pixel and increasing the difficulty. The game says level so I went with that definition. Sorry if I didn't explained myself correctly or use the correct terminology.
It doesn't feel like adhering to the theme made for a more interesting experience than if there were no theme. The game itself is playable, but its core concept is not very exciting
Bcuz of other things happening on the weekend, I had to force myself to an idea that didn't take that long to make : \