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One Last Run's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #1087 | 2.969 | 3.833 |
Originality | #1157 | 3.227 | 4.167 |
Overall | #1394 | 2.926 | 3.778 |
Adherence to the Theme | #1725 | 2.582 | 3.333 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The overall feel is nice. However, there's not really any point to making the player hold down a button throughout playing the game. This could even make your game harder to play for some people (if they have a physical disability of the hands) without adding anything to your game that would justify it. It also has the thematic and contextual issue that this character who's about to retire doesn't know the layout of the neighborhood (implied by the player having to find out each playthrough).
I tried it out twice. On the second time, the game eventually handed me a letter for 9 despite there only being 8 houses that I could find.
Thanks for the feedback :)
I really love the atmosphere this game captures with the music and the shift to the night of the final shift. The gameplay matched the way I imagine and aussie outback postie working his way from house to house nice, simple, and relaxing as you cruise from point to point!
I loved the style. The music and atmosphere was very well done.
Gameplay was a bit simple, and that zoom-out got intense.
Overally a very good entry.