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Spark's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #502 | 3.625 | 3.625 |
Overall | #1096 | 3.250 | 3.250 |
Adherence to the Theme | #1252 | 3.250 | 3.250 |
Originality | #1437 | 2.875 | 2.875 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Good concept and artwork. Movement feels really viscous and the spark mechanic works a bit buggy (i cant recall it sometimes). Platformer movement issues are a common thing in unity try chaning sensitivity and snap values for Horizontal axis in Input Axis settings or just check for pressed keys directly. For jumping I suggest this video. Also you can take a look at a game featuring similar mechanic. Good luck :)
Thanks for the reply! About the bug with the spark, if the spark gets taken by a monster, it will not return to the player. You will need to go there and pick it up manually (if this is what happened in your case) :) . Platforms were added the last second, so there was not much time to optimize them . Huge thanks for the two url's they are a great help!
I'm really just having a lot of trouble making any progress in this game at all.
Edit: Oh wait, there's double jump, I spent 10 minutes at the beginning of the game just jumping back and forth and throwing the ball around.
Edit2: Stuck again at the door. Artwork's really good though, and the mechanic's neat, though it does get a little frustrating on the moving platforms because by the time you jump they've changed position since when you could see them.
Thanks for the feedback!