Thanks! The podcast was awesome! Keep up the good work.
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Thanks for the feedback! The key to get past that part is to land on the checkpoint and then poke the green flower that will launch you right below the spikes. Then poke multiple holes on the bottom side of the balloon to get enough lift force :D
Thanks for the critique.
I made a decision in the middle of the development to make the art assets more sketchy and rough, but I already painted the balloon in the start, so the programmer could create the mechanics. The last day I was editing all the the sprites, to fit the style, and painting the start/end screen, so I forgot to change the balloon(even though it was on my list of items to repaint).
Also, I was distracted by painting more unnecessary decoration… ;)
Thanks for playing :D, the key for this part is to rush thru the arrows, maybe poking two holes insted of one for maximum speed, then repairing the balloon and sticking as close to the right wall as you can, because the green flower blocks one of the arrows and then refilong at checkpoint 9. I hope I got the level section right xD
Thanks for the reply! About the bug with the spark, if the spark gets taken by a monster, it will not return to the player. You will need to go there and pick it up manually (if this is what happened in your case) :) . Platforms were added the last second, so there was not much time to optimize them . Huge thanks for the two url's they are a great help!