This is probably one of the more ambitious games that I played and I loved it. The controls are a bit stiff and confusing but I think it's great. The one thing I would note is that where you can and cant go with your current outfit is unclear. My first game I walked into a hallway and got warned that I wasnt allowed to be there and shot at, at the same time. Then I couldnt get the elevator to down and had to wait for the drones to swoop in and kill me. I would love to see you polish this up some more and take another crack at it. Thanks.
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One Shot's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #798 | 3.286 | 3.286 |
Adherence to the Theme | #839 | 3.762 | 3.762 |
Overall | #842 | 3.508 | 3.508 |
Originality | #934 | 3.476 | 3.476 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I'll admit in regards to the ambitious part, I didn't think it through too much and just went "F--k it, let's do it".
As for the elevator, you need to press E with the cursor on the control panel (with the wee lil yellow bit). This was suppose to be highlighted but time constraints mean't it didn't happen. For the uniforms i'll do more signposting. As for the controls, streamlining is in the process.
Nonetheless, glad you liked it!
Awesome, like a Hitman level! I enjoyed trying to figure out my way around and the order in which to do things to succeed. I really dig the art, the colours and tone and general vibe of the place is really nice, although I will say that the CEO was a bit unclear, I thought he was just another guard and I was confused. The controls were a little bit confusing, even with the explanations (probably because I skimmed over them) but after slowing down and reading them carefully everything worked and made sense. It made me feel smart when I figured out what I was supposed to do and killed the guy. Also, the game page is amazing, I love that you've made it in theme. Great work on this game!
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