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A jam submission

RTwoSView game page

RTS without being able to control units. See game page for more details.
Submitted by AndrewLGN (@Andrew_LGN)
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RTwoS's itch.io page

Results

CriteriaRankScore*Raw Score
Design#5792.5303.200

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Hey! I made a game with a similar concept! I like the approach that you took with the game, it gives more of a macro management feel than what my game does (which is a good thing since you are not supposed to control your units). I kind of won without knowing how though, I made two fighters that walked off screen, then won eventually. I also would have liked to use the stone resource more because I kind of had a large stockpile of it while my wood kept running out.

There is something really satisfying about your worker system though, seeing them slowly devour the resources on the map.

Its probably too late for me to ask you to rate my game since its quite close to voting being closed, but maybe check out my game to see if there's concepts you want to add to yours.

A bit underwhelming, but an excellent start. The concept reminds me of Majesty, though that is more of a town simulator than a combat game.

Submitted

I liked the graphics. We also made an RTS but it lagged like hell. It looks really nice when you have an army of workers destroying trees :)

Submitted

I really like the concept! Too bad you didn't have more time for the jam to add features and polish it up.