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Lost in Tartaros's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Engaging Gameplay | #44 | 2.994 | 3.667 |
Art and visuals | #55 | 3.266 | 4.000 |
Technical beauty | #57 | 2.586 | 3.167 |
Overall | #64 | 2.640 | 3.233 |
Music and sound effects | #70 | 2.177 | 2.667 |
Creative/Unique Game Concept (in combination with the Theme) | #80 | 2.177 | 2.667 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Eerie, yet fun! Cool mechanic, and I love the emission maps on the character with the bloom! Always nice to put some modern charms to a retro style. ;-)
the mechanic of throwing your ball is cool! fact that it glows would also lend itself well to some puzzles maybe? I was a bit sad when the main menu music didn't continue to play during the game because that track is great!
Would love some extra levels and some polish! giving the enemies collision you can stand on was a bit annoying somethings, like I accidentally jumped on something and got stuck taking damage. Having the camera not follow you upwards when you jump unless you pass a certain threshold would be a welcome addition too! sometimes when you jump, the platforms you want to land on disappear from you field of view, and jumping and trying to hit something is also hard when that thing doesn't stay in the same spot.
Very nice aesthetic, good use of lighting. I liked that I had to give up some vision to attack, and the ball catching was very solid. Would have loved a longer game :)
Love the ball throw mechanic to see. Also very nice art work :)