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A jam submission

ĦarmlessView game page

Just how useful can a monster without arms be?
Submitted by TonyLuu, AaySquare, VictorCeresa, Leraiye, caelan.q, Zander.p — 3 minutes, 57 seconds before the deadline
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Ħarmless's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#283.0003.000
Visuals#393.1673.167
Overall#702.4442.444
Fun#802.0562.056
Gameplay#832.0562.056

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Number in team
6

Does your game include art/sound packs or pre-prepared code?

No

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Comments

Submitted

Nice and spooky and Kudos for an original idea. It was a bit glitchy in places and I could have done with more hand holding, excuse the pun. Solid job and loads of good work on display here.

Submitted

I really love the art here! The level had a great vibe with the music and lighting, and I think your gameplay concept was pretty fun! (Also, I like the squelch attaching the arms makes lol)
The execution of the mechanics did not work perfectly however, I got stuck in the sewer trying to figure out if I was meant to parkour across, attach my arms into something or grab the barrels but nothing seemed to work. The camera was quite fast and twitchy as well.
But I'd love to play more of this later after some more polish, really loved the idea!

Developer

Hello! Thank you to those who played and commented on our game. The polished version of both the WebGL and PC build are now available so please go check it out!

Submitted (1 edit)

I was too dumb to figure out how the arms work. But i jumped all over the place and the village looks nice! I also dived in the stewer, checked the graveyard but after the third time i fell out of the world in the church i gave up. Pollishing might be needed, but the idea is neat and the artwork is well done!

Submitted

Like this music. Nice art in menu

Submitted

The movement wasn't smooth and I got stuck to walls many times. I didn't quiet understood the use of the arms. The visuals were nice and I loved the spooky vibe brought by the music.

Submitted

The gameplay feels rough and there are colliders missing. Hope you'll profit by this week of polishing, good luck :)

Submitted

Obviously, this is in need of a lot of polish but I respect that your team built it from scratch. The models were well done and the level layout was really good. I never did figure out how to use the arm thing but I made it to the mansion anyway. Keep working on it! Looking forward to seeing what the future holds for our little detachable friend.

(1 edit)

The visuals were good, however the area after the sewers had many prop placements that allowed you to skip content. The art style also seemed to shift after the sewers and didn't look as good (Maybe you were running out of time?). Also the bugs made the gameplay difficult, with constant collision issues and when I tried to take the key from the dirt pile in the town I could no longer finish the game. The rope swings were also a bit janky but this could be fixed in the polish week. Overall it was good but it does need some improvements :)

Submitted

Totally unplayable with a tracker pad. I'll come back to play and rate with a mouse and keyboard ASAP.