This was difficult, but fun! I sort of wished there were ways to improve the attack further (if there were, please let me know, and I'd live to go in again!), because of its low AOE and how some of the enemies could shoot at long range, but it was still a good time weaving in and out and hunting for the next charge point to fix myself up.
Play game
Junkyard's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #38 | 2.800 | 2.800 |
Visuals | #60 | 2.733 | 2.733 |
Fun | #64 | 2.400 | 2.400 |
Overall | #73 | 2.400 | 2.400 |
Gameplay | #87 | 1.933 | 1.933 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Number in team
6
Does your game include art/sound packs or pre-prepared code?
No
Please provide a link to the project source code.
https://github.com/mkovalevwork/Jam_battery2d
Please provide a link to a 30 seconds gameplay video of your game
https://drive.google.com/file/d/15MMBgVXPIPiEFG9EUD5ke8OdQQtPD3-J/view?usp=sharinghttps://drive.google.com/file/d/15MMBgVXPIPiEFG9EUD5ke8OdQQtPD3-J/view?usp=sharing
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