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Tick Tact Time Fight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
3D Art | #22 | 2.239 | 2.625 |
Techincal Accomplishment | #23 | 2.772 | 3.250 |
Commercial Viability | #24 | 2.878 | 3.375 |
Fun | #25 | 2.985 | 3.500 |
Overall | #33 | 2.878 | 3.375 |
Game Design | #36 | 2.665 | 3.125 |
Itch Page | #38 | 1.812 | 2.125 |
Level Design | #38 | 2.452 | 2.875 |
Use of Theme | #39 | 2.558 | 3.000 |
Use of Audio | #41 | 2.025 | 2.375 |
Original Audio | #43 | 1.706 | 2.000 |
User Interface | #44 | 2.132 | 2.500 |
2D Art | #46 | 1.279 | 1.500 |
Art Direction | #49 | 2.132 | 2.500 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Number in team
1
Does your game include art/sound packs or pre-prepared code?
Yes
If yes, please provide the source of the packs used
Used FPS movement script as a base for player movement from this tutorial - https://www.youtube.com/watch?v=XAC8U9-dTZU
Used music from Zapsplat - https://www.zapsplat.com/music/game-music-action-urban-groove-electro-breakbeat-with-a-funky-electronic-bass-and-record-scratching/
Please provide a link to a 30 seconds gameplay video of your game
https://youtu.be/d42vCGI0UTI
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Comments
Really fun to bounce around and shoot each other. The areana had a cool vibe and reminded me of those weird inflatable kids places that I totally don't go to anymore because I am grown up. Honesty. lol
Whaaaa wow! Networking in a game jam is hard and you pulled it off and made a fun game. Sadly I'm alone and I don't use discord all that much but that's my bad and nothing to do with the game. Technical accomplishment is definitely a 5* for this one! Would love 3D models but maybe I'm just asking for too much haha. Well done. Very happy with this one1
Thank you ^^ I really wanted to add 3D models but maya crashes on launch and I have 0 idea how to use Blender xD
It was a lot of fun learning networking for this, trying to figure out how to tell someone they've been hit took me 3 days of scouring the internet!
Hey fella. Really enjoyed playing this with you. I really thought it was slick and enjoyable to play. Outside of my skillset but that did not make it any less fun. Kudos for making a networked game. Feedback on when you successfully hit the opponent is really the biggest miss. I want to know when I've done good! Great job mind you.
If anyone would like to play this with me just ping me on the games live discord! my name there is TheCreator :)
Very solid player movement and also super fun! Very confused at the start how I was supposed to play so i resorted to shooting the other player but that wasn't the right thing to do. Having the tutorial be a mandatory thing would of helped people like myself who don't really like looking at tutorials teach them how to play without them necessarily realizing they are playing a tutorial.
Super fun concept and a very well made map too. Done a very good job making a multiplayer game in such a short time span. good job!
Invited my sibling to play the game with me and the game was smooth maybe because we are in the same network. The player and the environment is so bouncy but I guess that is an intended design of the environment. Would love to see more developed version of the game and more players to play the game hahaha. I just typed "123" in the lobby name :)
This looks really promising, sadly I couldn't do much as it was only me to test it. Can't wait to see more of this.
Well that's an enjoyable game , sadly it's multiplayer and multiplayer games doesn't always fit in game jams i have played it alone , but the game looks really promising with an interesting new idea
Excellent fun, bouncing around as a little time warrior tic tac doing battle with other tic tacs is something I didn't know I needed until now.
I hope you all have fun playing my game together! :D
First time I've touched networking ♥