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Children of Tyr's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #41 | 3.305 | 4.143 |
Use of Audio | #57 | 2.393 | 3.000 |
Gameplay | #64 | 2.165 | 2.714 |
Overall | #66 | 2.507 | 3.143 |
Innovation | #73 | 1.823 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Number in team
5
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Comments
Loved the story, character, animations and more! Just with it was a little longer.
Heyo, nice to see another Ragnarok inspired game! The art was nice (I know how difficult it is to make and rig good 3d models in under a week) and the music was very fitting. The gameplay was a little simple, but it served its purpose. Good job!
Nice atmosphere, and I love the music. Very epic and gets you in the mood for adventure. Impressive scenery too!
I did get stuck between a couple of platforms a couple of times, one time being juggled by a couple of enemies beneath me. Not sure if there was a way to restart without reopening the game.
It would be helpful to have a bit more in-game feedback of some kind on whether it's actually possible to damage the enemies without hurting yourself. Even though I had a sword, I didn't manage to find a way to use it, even though I seemed to be destroying enemies--though I think that was just through touching them and hurting myself.
Well done on working together with such a big team!
Ah gosh im so sorry! It's left click to attack enemies. Thank you for the nice comment though! Sorry that you experienced some bugs :(
Oh no, please don't apologise! I've done a few game jams, and I've NEVER finished one without bugs in my game! 馃槀 It wouldn't be the same without them!
Oh my bad, I can't believe I didn't try clicking to attack, oops! Thank you for letting me know!!
For a platformer made in a week, not bad.
Thanks so much! :)
Game was fine, I got to the end pretty quickly, and only had to backtrack once.
Nothing is really done differently here, which is totally fine; the best games are often the simplest. It gives me Ghouls and Ghosts vibes for some reason.
The visuals are a real toss-up; I love the background art and the overall setting (that wolf is so cool!), but I found the 3D foreground to be quite jarring visually.
The audio was fine too. The music was quite good, but there was very little "feeling" in the sounds, and very often the footsteps would trigger when I'm nowhere the ground.
It's very easy to get stuck on platforms aswell, and for the animations to just... stop working. But it didn't affect the gameplay so it's not really an issue.
Great effort overall! My favourite thing is definitely the background scene.
Thank you so much for the comment! We didn't have a programmer unfortunately so it was all done in blueprints ':D
Thatnks again for the feedback alot to consider for next time!