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A jam submission

The Demon's CurseView game page

Submitted by ClickClocked — 1 hour, 21 minutes before the deadline
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The Demon's Curse's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#153.0003.000
Fun#192.4002.400
Fetish Factor#192.6002.600
Overall#192.6502.650
Creativity#212.6002.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • I think there is some really interesting ideas and I loved the setup! That being said, each day requires a bit too much time repeating the same cutscenes again and again while accumulating money to move. Things like the server slowly walking to the table to serve the food is fine a few times but when you have to do it a half dozen+ times it slows down the pace a bit too much. The game breaks after reaching the capital so I can only really judge based on the first city but I think it is an interesting idea and would be interested to see if you continue with the project!
  • Lots of bugs in this, but it's still cute girls doing cute things, like eating too much food
  • I like these little life sims. And the little belly sprites are cute.
  • The start of what could be a fun story! However repeating tasks got a bit too repetitive and the same default RPGMaker environments didn't do much to add shine to the tedium. The theme, while was present, wasn't utilised in any remarkable way. A little bit more custom work and some gameplay variety and this would be well on its way to being a fun story!

Content Warning
Weight Gain and Stuffing

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Comments

Submitted

Easy to play and nice art. Be careful with music copyrights.


Bug: Spamming about money during the stream report can make the girl leave the frame.

Submitted

Reached the end of the content. The idea of keeping all bars good is ok, but works better with quick turn. Removing the walk time in the eating scenes would probably help speed things up. I had similar bugs as others. Theater would lock me into the dialogue, saying no to buying citadel inn room sent me back to area 1, etc. I also had a bug where when I interacted with the citadel gate 1 spot to the right of the center, it locked me into an animation and I had to restart. 

Game definitely seemed to suffer from too many features which slowed dev time. I hope you had fun making it though, the characters were cute and I liked where the story was heading.

Submitted

I think choosing to make this game in RPGmaker hinders the potential. Also I honestly couldn't figure out where the fat fetish aspect is. The intro is jarring and as some others have said the game breaks when you get to the capital. I'd be interested to see progress in a post-jam update, though. 

There are... quite a few bugs. One of them had me go back to the starting area after I managed to earn enough to go to the capital (the next area), effectively redacting all the progress I made. I can see the vision, but that bug alone put me off.