The idea is quite cool! And the art/design is simple, minimalist and polished ;)
Play Game
Iridescence's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #14 | 3.700 | 3.700 |
Geometricness | #23 | 4.100 | 4.100 |
Overall | #33 | 3.460 | 3.460 |
Theme | #64 | 3.400 | 3.400 |
Music | #80 | 3.000 | 3.000 |
Design | #90 | 3.100 | 3.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What did you eat/drink during the jam?
mtn dew
Comments
Interesting mechanic, I think it would be cool to also include hazards that appear on certain colors too.
I'm impressed!
This one was one of the greatest platformer games I have played considering this jam's submissions, and it is always lovely to see a fellow Godot Engine developer!
First of all, I liked the opening of the game and the polish elements in general, but they could be improved with just a few tricks! I'd suggest you take a look at "lerp" functions in Godot and experiment with them to add juice to your game. Apart from those, the game works as intended, so I think you've done a great job mechanics-wise!
Solid entry, good job!
I enjoined the little triangle. and the tutorial that proceeds as the level goes.
The idea behind the game is also cool!
A small suggestion if you plan to work more on this project after the jam: I found not so intuitive the fact that you can run on the walls, now I see the animated gif, but when I entered the game it took me a while to figure it out.
Anyway, good job!
P.S.
Leave feedback also to my entry, I would really appreciate it!
I liked the theme interpretation and it allowed for some pretty fun and challenging levels although at points I fount it hard to remember what keys enabled what color as I was falling and panicking which made the levels to hard for me. The music is also great and added nicely to the gameplay. overall, really good game
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