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A jam submission

Planet IntrudersView game page

Submitted by waterstopper (@_WaterStop) — 4 days, 17 hours before the deadline
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Planet Intruders's itch.io page

Results

CriteriaRankScore*Raw Score
How unique was the ability#802.6412.842
Originality of the Character#931.6631.789
Overall Score#932.0052.158

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Great idea for a game, but I'm not sure about the character part

Submitted

It doesn't work for me.

Developer

For some reason Godot HTML5 export does this strange thing if you switch tab in browser or click fullscreen button in the bottom right corner, then input is not received.

The only way to fix the issue which I found is:

  1. Reload page
  2. Do not switch browser tabs
  3. Click Run Game, wait for the game to load
  4. Do not press fullscreen button
  5. Now input should work properly
Submitted

Okay, I'll try it out later.

Submitted

This confused me. What exactly is it? Tbh I do like just filling up the inner circle though.

Submitted (1 edit)

It's Intriguing and unique, though I don't really understand how this will work out in gameplay.

Developer

hope it'll be more clear in the next round! Idea is that inner sectors are for defence, outer sectors are where enemy ships spawn and shoot at your core (planet). Ships can be destroyed by placing red figures in the outer circle.

Submitted

I'm unsure what the aim was here; but a 'radial Tetris' concept has some potential. I'd love to see this expanded, see where it goes.

Developer

Thank you! I explained the idea a bit in the reply to Federico Calchera's comment