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A jam submission

Leading: Cause Of DeathView game page

Leading comes at a price, can you prevent your ennemies' comeback?
Submitted by arthuro555 (@arthuro555) — 19 hours, 45 minutes before the deadline
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Leading: Cause Of Death's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#401.8162.077
Originality & Innovation#411.9512.231
Fun & Game Design#411.6821.923
Graphics#411.7492.000
Audio#411.3451.538
Overall#431.7091.954

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Lovely game, payed it with a friend finally.
The swipe mechanic worked quite nicely, unique and different style.

Really nice and simple, entertaining as a multiplayer mayhem.

No audio dropped the feel quite a bit.

The theme was taken into account quite perfectly, one of the best on this field on the jam.

Deleted post
Submitted(+1)

Just by the description alone it sounds like a great game. 

Unfortunately I couldn't play it. Maybe because it's multiplayer and I got no friends 🤣 joking of course, but yeah I'm reviewing these games on my nights so I couldn't play it. Saw no way to play solo. But networking in a game just is very cool 😎

Sadly, I don't have a friend to play it with but good job!

Submitted

I wish there is a singleplayer mode so i can play the game :c

Submitted

Nice game Man. I really love Multiplayer Games. Also that you can play with 2 or more Players is hard to make for me wich i found pretty cool. But it's a bit hard for mobile players with the long code it could be smaller. An Tutorial or something like it would be neat cause i didn't know what to do at the start. Also don't see any Leaderboard wich does not fit to the theme of the jam. But Little Game.

Developer

Nice game Man. I really love Multiplayer Games.

Thank you very much!

Also don’t see any Leaderboard wich does not fit to the theme of the jam.

Actually, there is a realtime leaderboard when playing the game. I got unexpectedly held back in the last hours of the jam so I could not finish the game over screen so it does not show who won, but the winner is supposed to be the one with the highest score, aka the one who dealt the most damage, not the last one alive. As such the leaderboard is in fact more important to that game as for all the other games that just made a normal mobile game where leaderboards have no importance and put the leaderboards “on the side”.

The game was supposed to be in multiple rounds too and depending on your position on the leaderboards you would have gotten buffs or debuffs, but since that part did not make it into the game at all, that does not really count.

But it’s a bit hard for mobile players with the long code it could be smaller.

If you are on chrome, you should have a “Share” button that makes it super easy to share your game 😎 It opens the native share menu with a link to the game that will auto-connect to your room.

An Tutorial or something like it would be neat cause i didn’t know what to do at the start.

I agree, this was planned but I did not get the time to make that.