How fun. Having to collect their souls is a nice touch.
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Soul Departer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun & Game Design | #43 | 3.500 | 3.500 |
Audio | #57 | 3.278 | 3.278 |
Theme | #60 | 3.556 | 3.556 |
Overall | #66 | 3.333 | 3.333 |
Originality & Innovation | #78 | 3.333 | 3.333 |
Graphics | #126 | 3.000 | 3.000 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
I like the mechanics, it's very effective! I would love to play this with a controller, as I had some troubles with the ESDF controls. Besides that, it's really cool! It reminds me of Hotline Miami :)
Man the music, the shooting, sounds, it just rocks. I would work on those graphics a little. And add some kind of progression. Good mechanics, well made, I had fun. oh, and I would use some aiming reticule... my mouse was invisible in this black and whiteness
I feel like I should not say my opinion, because my submission is just total disorder filled with bugs... But I think I should be honest.
Using ESDF is a little bit of an odd choice for movement, but the animation of the shooting AND the dash feel great. Hope you keep working at this prototype after the jam!
The game mechanic is good :) But still needs some improvement. Good job:)
The game mechanic is good :) But still needs some improvement. Good job:)
The game was fun and addicting but i just want to know why you use ESDF for move? Good job on this game.
Nice concept but I'm quite confused about the controls.
Is it me or the game does not register my E,S,D,F key presses?
The red enemy is fast and kills you very quick. I suggest you can slow it down a bit for both.
Waiting for the final version... <3
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