Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Dimitri and The Perilous PillsView game page

An exciting action platformer.
Submitted by JM — 31 minutes, 56 seconds before the deadline
Add to collection

Play game

Dimitri and The Perilous Pills's itch.io page

Results

CriteriaRankScore*Raw Score
THEME#1431.7373.250
JUICE#1691.3362.500
FUN#1701.4702.750
OVERALL#1711.6043.000
PRESENTATION#1721.6043.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you use any third-party assets or skeleton code?
I made everything during the jam

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Boy, pretty challanging game. Already the tutorial was hard to pass! The idea with the pills is good but a bit complicated to use in the game.

Submitted(+1)

This is an impressive demo that already feels ready to become a full game. I think it gets too difficult too soon (fewer spikes right at the start) and the controls are a bit off (I got an uncontrollable dash after getting the first Dash EX) but it otherwise has the right platforming feel.

However, the pills were a different problem. I don't think players want to mess around with stats during enemy encounters when these enemies are so quick to kill (doesn't help that the pills are limited too). Maybe if the pills gave the player short power-up effects (invisibility, one super punch, growing and shrinking in size) and worked on a cool-down I'd feel more eager to use them.

Sorry for the rambling, just wanted to say it's good :)

Developer(+1)

Thanks for your feedback!

Unfortunately I didn't have time to produce a level design that allows to explore all the pills' functionalities (for example, I intended to make a way to use pills against enemies to lower some of their status). 

In the future, I will place enemies with high status. This will force the player to use the pills.

Oh, and some of the power-ups you mentioned are already present in the game, for example, if you set the attack to maximum using the red pills, it is possible to defeat enemies with one hit and if you max your defense, you become invincible and enemies can't hurt you (but spikes can).

Submitted(+1)

Huge work for a jam, well done, some input are pretty hard to manage but overll is a good product! Well done!

Developer

Thank you so much for playing my game!

It was my first Jam and in the next ones I definitely won't make a game with as many mechanics as this one 😅. By the end, I was so exhausted that I left out some essential elements like adding music and sfx.

About the inputs, unfortunately I didn't have enough time to put a configuration screen.

Anyway, thanks again for playing.