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Spellthief - GBJAM6's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Color Usage | #3 | 4.714 | 4.714 |
Level Design | #3 | 4.571 | 4.571 |
Audio | #4 | 4.429 | 4.429 |
Overall | #5 | 4.429 | 4.429 |
Art | #7 | 4.571 | 4.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I loved it ! It's challenging but not impossible. The green color is very pleasing to the eye. And the chest mechanic with the keys input is so cool !
I'm really glad you liked it! One of these days I'm actually going to sit down and turn it into more than a game jam :P
Cool game,liked everything about it.
Really amazing work! Couldn't stop playing and found myself screaming about the arrow mechanics on opening the treasure boxes. Really amusing game! And, as for an audio person here, gotta say the music and SFX work are 10/10! Just missed another tracks, but I'll keep track of this game to see what else is coming =D
If you wish, try the games I did music to. They are:
Dys Alexia - https://haharo.itch.io/dys-alexia
Wizard Bubble - https://probhe.itch.io/wizard-bubble
Thanks I'm glad you liked it! I'll definitely check those out when I sit down for my marathon rating session for this jam.
Love this! The mechanics feel really great. c: Looking forward to seeing you expand on this!
My best time: 2:30, only 2 perfect rooms though ;; I suck at the unlocking
I'm glad you enjoyed it! Thanks for the feedback on the picking mechanic it's the part I'm most curious for folks to get their hands on.
Love it ! Straight, up my alley :)
A complex tutorial didn't make it way into to game yet so for anyone wondering this game uses:
WASD = Movement/Interaction
J = Jump
K = Grappling Hook
More control schemes will be coming to the game soon.