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A jam submission

SHMUP ONE - Galaxy UnknownView game page

Submitted by anarbitrarymustache — 2 days, 6 minutes before the deadline
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SHMUP ONE - Galaxy Unknown's itch.io page

Results

CriteriaRankScore*Raw Score
Art#264.0574.800
Overall#273.7194.400
Audio#283.3814.000
Level Design#313.3814.000
Color Usage#413.5504.200

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

This game is utterly fantastic and polished, but I do have the complaint that as it currently stands it is too easy.  Regardless, great game!

Developer

Thanks for the feedback. Yeah, I didn't have enough time to properly balance the game play. I had not intended this to be a procedural runner in the beginning - that more came as a result at the end when I realized I didn't have time to design levels. As a result,  I slapped together the random output but only had the chance to play through it maybe 2-3 times before I had to submit to make the deadline. I find the endless runner idea interesting, but not sure which direction (random vs pre-designed stages) I will go if I continue work.

Submitted

Mind-blowingly polished !

I really enjoyed the power-up mechanic as well as all of the little touches like the beautiful backgrounds, sweet explosions, and rotating asteroid fields 

Developer

Thanks! I ended up spending too much time on the pixels and not having enough time to really finish the game play, but I was happy with some of the looks I came up with.

Submitted (1 edit) (+1)

This game is very cool! Good work! I wish i could do such a cool shmup. At the moment i am trying to create one shmup in unity with a friend (he does the graphics) since a few months.
You should not talk only about the problems in your game page, i did not found many problems, the game runs very well, the music is awesome :) Your game page could use a few picture (at least one for preview) I paste a few pictures here, you can use them if you want.




Developer(+1)

Thanks for the feedback! After playing A.L.S.X. in the LOWREZJAM I really wanted to do a Shmup. You're right about not just focusing on the problems and "advertising" the game better. I had so much going on during the end of the Jam and was just frustrated I couldn't put together the entry I wanted. I just haven't had time to go back and clean up the page since. I see if I can squeeze in some screen shots. Thanks for yours in the mean time. Good look with your shmup, I had a blast trying to come up with and figure out how to code different patterns and attacks.