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A jam entry

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A game for GBJam5
Submitted by CJKinni (@CJKinni) with 6 days, 3 hours before the deadline


CriteriaRankScore*Raw score
Overall Gameplay#1992.5562.556
Gameboy Feel#2432.4442.444

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.


Jupiter_Hadley · 181 days ago

Very challenging! I included it in my compilation video series of all of the GBJam 5 games, if you'd like to take a look :)

Kalm004 (View their submission) · 197 days ago

Some help and sound would be nice.

Anyway the idea is cool, I would like to see it with some more work on it.

This game is very hard and some basic instructions would have been nice. Also some music and some kind of feedback would help. Still, fun little Pacman/Rougelike thing.

It reminds me of one of the first games I made in QBASIC way, way back when, which gave me a nice, brief trip down memory lane but felt like it needed more indication as to when you got hit, how many lives you had, etc in a little HUD just to clarify things a bit. A couple of interesting mechanics at play here too.

promising idea. Pacman has something in that game and enjoyed it. I missed sound and a HUD, but it is promising. If you can, you evaluate mine too: https://itch.io/jam/gbjam-5/rate/90125

CJKinni (View their submission) · 207 days ago

Great comment @Pixel_Jum. You definitely won. There should definitely be a 'You Win' screen for now. Eventually I want to make it an endless game with levels, but I wasn't sure how much time I could give it during the Jam. Thanks for playing!

Karu184 (View their submission) · 207 days ago

Would work nicely as a set of some kind of puzzles.

Pixel_Jum · 208 days ago

I killed all the spawners, enemies, and blocks, but there wasn't a game over screen! Did I win!? I need to know!!!

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