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A jam submission

PINCH-BALLView game page

Submitted by WobblyMacroon — 4 hours, 8 minutes before the deadline
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PINCH-BALL's itch.io page

Results

CriteriaRankScore*Raw Score
Quirkiness#703.3003.300
Graphics#833.5003.500
Soundtrack/SFX#1042.6502.650
Overall#1292.5252.525
Gameboy Soul#1472.4002.400
Gameplay#1471.8501.850
Secondary Theme Interpretation#1601.4501.450

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game meet GBJam's theme?
The pitiful blue crab is unlucky enough to be trapped in this underwater prison, bounced around by SPYDR-CRAB in an effort to escape, but there are many obstacles in the way.

If he's unlucky enough, he will meet his doom in the mouth of the eel or Guy Fieri's crab boil pot.

Note: The color palette of this game was inspired by a compressed jpeg of Guy Fieri's face.

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Comments

Submitted

I’m surprised… a pinball game, I didn’t expect that here. I think the physics are great!

Submitted(+1)

I love the palette and the art, it just needs a little work on the game feel in my opinion but nice effort!

Submitted(+1)

Crab.


Also the music doesn't seem to loop.

Submitted(+1)

the palette and graphics were crazy in the best way. I wish there was some sort of goal to strive towards tho.

Submitted(+1)

Not sure what I was supposed to do in the game but the pixel art is pretty good and color palette is pretty unique.

Submitted(+1)

Love the concept but not much game. Does kind of make now want to make a pinball game in GB now though lmao

Submitted(+1)

The pixel art is truly unique, showcasing a distinctive style and a crazy color palette.

Submitted(+1)

Love a good flipper game! The palette felt unusual at first, but it really grew on me :P Congrats for the project!

Submitted(+2)

The art is quite nice and the idea is there. The execution isn't great. The physics interactions with the flippers and no goal makes it currently feel like a somewhat interactive wallpaper more then a game. I would also suggest looking into setting the audio track to loop, Godot has importing features for it.

Submitted(+1)

Fun concept but it doesn’t seem like there’s a goal. If there is, some indication of progress would be helpful. Pinball’s tough to get right, so I applaud the attempt. The graphics are pretty good and I like the music. The theme doesn’t really come through - try to get it as a game mechanic rather than just background story.

Submitted(+1)

Nice idea but the pinball mechanic is not working great, I feel like the best strategy is to just keep both button pressed when the crab/ball is in the bottom part as that will propell it by mere touch and not touching anything when it's in the top part.